Friday, 29 March 2013

Bane Truck Project - Update 3 [CG]

Started with the high poly now. Working from front to back and now have all of the cab area complete (minus the interior), and did the wheels yesterday as a change of pace after running into a few problematic areas on the cab.

Sunday, 24 March 2013

Bane Truck Project - Update 2 [CG]

Added more detials to the front and bottom, so calling it blockout complete now and moving on to high poly. 

Wednesday, 20 March 2013

Bane Truck Project - Update 1 [CG]

Some more block out work done. Adding smaller details now from reference.

Sunday, 17 March 2013

Bane Truck Project [CG]

So this is my latest 3D modeling project. While watching Batman: The Dark Night Rises, I thought that the truck that (spoilers) Bane carries the bomb around in, was rather cool and would make a neat project. Now that I have finished up my last project (Borderlands inspired revolver - more details on my portfolio soon) this is what I will be working on in my spare time, and for this project I thought it would be cool to take screenshots at various stages throughout the project. Here are the first two with the progress of today and yesterday. I would say that I am about 70% done with block out and just trying to pick up on smaller details to come back to when adding more detail.

16 March

17 March