Started with the high poly now. Working from front to back and now have all of the cab area complete (minus the interior), and did the wheels yesterday as a change of pace after running into a few problematic areas on the cab.
Friday, 29 March 2013
Sunday, 24 March 2013
Bane Truck Project - Update 2 [CG]
Added more detials to the front and bottom, so calling it blockout complete now and moving on to high poly.
Wednesday, 20 March 2013
Sunday, 17 March 2013
Bane Truck Project [CG]
So this is my latest 3D modeling project. While watching Batman: The Dark Night Rises, I thought that the truck that (spoilers) Bane carries the bomb around in, was rather cool and would make a neat project. Now that I have finished up my last project (Borderlands inspired revolver - more details on my portfolio soon) this is what I will be working on in my spare time, and for this project I thought it would be cool to take screenshots at various stages throughout the project. Here are the first two with the progress of today and yesterday. I would say that I am about 70% done with block out and just trying to pick up on smaller details to come back to when adding more detail.
16 March
17 March
16 March
17 March
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